A short tutorial on how and when to use the merge node, and how you can use groups to access individual sources after they have been merged. (10:04)
Monthly Archives: May 2019
Introduction to VOPs
This tutorial is an introduction to the VOP network which is too large a subject to cover in a single tutorial. We look at the attribute VOP and explain how it is used to manipulate and create point attributes, focusing on maths and noise. These are used to create a low polygon little planet. (43:18)
Geometry Primitives
An in depth look at the Geometry Primitives that can be used as basic building blocks in Houdini. This is a very practical tutorial that will tell you everything you need to know about the different types of geometry you can create and when you might want to use them. (23:58)
Using Expressions in Parameters
A handy reference guide to Houdini Expressions with lists of commonly used Global and Local Variables