A short tutorial on how and when to use the merge node, and how you can use groups to access individual sources after they have been merged. (10:04)
Tag Archives: networks
Networks & Nodes
This first tutorial takes an overview of a scene in Houdini and explains how its elements relate to other 3D software. It looks at some of the ways geometry can be manipulated and how a basic Digital Asset is set up and used in a scene. (13:51)